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Graffiti Class
+ Object
+ Display
+ UIComponent
+ Control
+ StaticControl
+ Graffiti
Description
The Graffiti class implements the behaviours specific to the Graffiti® state icon. Like all the classes derived from UIComponent, this class is not instantiable, cloneable or derivable. The only instances available to the programmer are those automatically generated by HB++ when you place a control on a form.
The Graffiti® icon reflects the state of the character recognition engine and tells the user if the next character will be upper or lower case or a punctuation mark. The screenshot below shows some examples of the icon state.

The only property of this control is State which sets the state of the character recognition zone.
It is strongly recommended to place a Graffiti control at the bottom right of any form where the user can enter text, in other words any form which contains one or more Field controls. Failing to do this causes HB++ to emit a warning #9043.
Note: the Visible property has no effect on Graffiti® Indicators. These controls are always visible.
Members
| Members | Description |
| State | State of the character recognition area. |
| Inherited from Control | Description |
| DrawFocusRing | Draws the focus ring. |
| GotFocus | Event raised when the control gains the focus. |
| Layer | Layer to which the control belongs. |
| LostFocus | Event raised when the control loses the focus. |
| NavFlags | Navigation flags for the control. |
| RemoveFocusRing | Erase the focus ring. |
| Tag | String associated with the control. |
| Visible | Indicates if a control is visible or not. |
| Inherited from UIComponent | Description |
| ComponentToScreen | Converts coordinates relative to a component into coordinates relative to the screen. |
| FiveWayNavigator | Event raised when the user presses one of the 5-way navigator keys. |
| Height | Element height. |
| Left | Distance between the left edge of the form and the left edge of the element. |
| Move | Moves or resizes an element. |
| PenDown | Event raised when the user touches an UI element with the stylus. |
| PenMove | Event raised when the user moves the stylus. |
| PenUp | Event raised when the user releases the stylus. |
| ScreenToComponent | Converts coordinates relative to the screen into coordinates relative a component. |
| Top | Distance between the top edge of the form and the top edge of the element. |
| UIRef | Internal reference to a control. |
| Width | Element width. |
| Inherited from Display | Description |
| Arc | Draws an arc. |
| BackColor | Background color. |
| BatchLimit | Size of the graphics instruction buffer. |
| CoordinateSystem | Coordinates system. |
| CopyArea | Efficiently copies part of a Display object to another. |
| DrawFont | Font used to draw the text. |
| Flush | Empties the graphics instruction buffer. |
| FontMetrics | Returns a FontMetrics object describing the physical charateristics of the currently active font. |
| ForeColor | Foreground color. |
| GetPixel | Queries the color of a given pixel. |
| hWin | Returns the window handle. |
| Line | Draws a line. |
| Oval | Draws a circle or ellipse. |
| Pattern | Defines the pattern used to fill drawings. |
| Polygon | Draws a polygon. |
| PutPixel | Sets the color of a pixel. |
| Rectangle | Draw a rectangle. |
| ResID | Identifier of the resource associated with the object. |
| ScaleFont | Enable or disable font scaling. |
| TextColor | Text color. |
| TextOut | Draw text. |
| Inherited from Object | Description |
| ClassID | Returns the type identifier corresponding to the actual class of the object. |
| Implements | Determines whether the object implements the features of a given class. |
| Iterate | Event raised to iterate over the elements of a container object. |
| Recipient | Recipient of events sent by the object. |
| Serialize | Event raised to serialize the object content into a stream. |
System requirements
| System | Minimal version | Remarks |
| Palm OS | Palm OS 3.0 | N/A |